VisualizationsComputer Vision

Convolution Kernels

Slide a 3×3 kernel over an image and see edge, blur, sharpen and Sobel filters transform it in real time. Edit the kernel yourself.

Input
Filtered
Kernel (editable)

Each output pixel is the weighted sum of its 3×3 neighborhood. Zero-sum kernels (edge, Sobel) are centered at 128.